Files
picoclaw/pkg/state/state.go
yinwm 4dfa133cb8 refactor(heartbeat): add configurable interval and channel-aware routing
feat(config): add heartbeat interval configuration with default 30 minutes

feat(state): migrate state file from workspace root to state directory

feat(channels): skip internal channels in outbound dispatcher

feat(agent): record last active channel for heartbeat context

refactor(subagent): use configurable default model instead of provider default
2026-02-13 11:13:32 +08:00

173 lines
4.4 KiB
Go

package state
import (
"encoding/json"
"fmt"
"log"
"os"
"path/filepath"
"sync"
"time"
)
// State represents the persistent state for a workspace.
// It includes information about the last active channel/chat.
type State struct {
// LastChannel is the last channel used for communication
LastChannel string `json:"last_channel,omitempty"`
// LastChatID is the last chat ID used for communication
LastChatID string `json:"last_chat_id,omitempty"`
// Timestamp is the last time this state was updated
Timestamp time.Time `json:"timestamp"`
}
// Manager manages persistent state with atomic saves.
type Manager struct {
workspace string
state *State
mu sync.RWMutex
stateFile string
}
// NewManager creates a new state manager for the given workspace.
func NewManager(workspace string) *Manager {
stateDir := filepath.Join(workspace, "state")
stateFile := filepath.Join(stateDir, "state.json")
oldStateFile := filepath.Join(workspace, "state.json")
// Create state directory if it doesn't exist
os.MkdirAll(stateDir, 0755)
sm := &Manager{
workspace: workspace,
stateFile: stateFile,
state: &State{},
}
// Try to load from new location first
if _, err := os.Stat(stateFile); os.IsNotExist(err) {
// New file doesn't exist, try migrating from old location
if data, err := os.ReadFile(oldStateFile); err == nil {
if err := json.Unmarshal(data, sm.state); err == nil {
// Migrate to new location
sm.saveAtomic()
log.Printf("[INFO] state: migrated state from %s to %s", oldStateFile, stateFile)
}
}
} else {
// Load from new location
sm.load()
}
return sm
}
// SetLastChannel atomically updates the last channel and saves the state.
// This method uses a temp file + rename pattern for atomic writes,
// ensuring that the state file is never corrupted even if the process crashes.
func (sm *Manager) SetLastChannel(channel string) error {
sm.mu.Lock()
defer sm.mu.Unlock()
// Update state
sm.state.LastChannel = channel
sm.state.Timestamp = time.Now()
// Atomic save using temp file + rename
if err := sm.saveAtomic(); err != nil {
return fmt.Errorf("failed to save state atomically: %w", err)
}
return nil
}
// SetLastChatID atomically updates the last chat ID and saves the state.
func (sm *Manager) SetLastChatID(chatID string) error {
sm.mu.Lock()
defer sm.mu.Unlock()
// Update state
sm.state.LastChatID = chatID
sm.state.Timestamp = time.Now()
// Atomic save using temp file + rename
if err := sm.saveAtomic(); err != nil {
return fmt.Errorf("failed to save state atomically: %w", err)
}
return nil
}
// GetLastChannel returns the last channel from the state.
func (sm *Manager) GetLastChannel() string {
sm.mu.RLock()
defer sm.mu.RUnlock()
return sm.state.LastChannel
}
// GetLastChatID returns the last chat ID from the state.
func (sm *Manager) GetLastChatID() string {
sm.mu.RLock()
defer sm.mu.RUnlock()
return sm.state.LastChatID
}
// GetTimestamp returns the timestamp of the last state update.
func (sm *Manager) GetTimestamp() time.Time {
sm.mu.RLock()
defer sm.mu.RUnlock()
return sm.state.Timestamp
}
// saveAtomic performs an atomic save using temp file + rename.
// This ensures that the state file is never corrupted:
// 1. Write to a temp file
// 2. Rename temp file to target (atomic on POSIX systems)
// 3. If rename fails, cleanup the temp file
//
// Must be called with the lock held.
func (sm *Manager) saveAtomic() error {
// Create temp file in the same directory as the target
tempFile := sm.stateFile + ".tmp"
// Marshal state to JSON
data, err := json.MarshalIndent(sm.state, "", " ")
if err != nil {
return fmt.Errorf("failed to marshal state: %w", err)
}
// Write to temp file
if err := os.WriteFile(tempFile, data, 0644); err != nil {
return fmt.Errorf("failed to write temp file: %w", err)
}
// Atomic rename from temp to target
if err := os.Rename(tempFile, sm.stateFile); err != nil {
// Cleanup temp file if rename fails
os.Remove(tempFile)
return fmt.Errorf("failed to rename temp file: %w", err)
}
return nil
}
// load loads the state from disk.
func (sm *Manager) load() error {
data, err := os.ReadFile(sm.stateFile)
if err != nil {
// File doesn't exist yet, that's OK
if os.IsNotExist(err) {
return nil
}
return fmt.Errorf("failed to read state file: %w", err)
}
if err := json.Unmarshal(data, sm.state); err != nil {
return fmt.Errorf("failed to unmarshal state: %w", err)
}
return nil
}