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201 lines
6.2 KiB
Python
201 lines
6.2 KiB
Python
#!/usr/bin/env python3
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"""
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Detector de EVENTOS DE JUEGO:
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Busca momentos específicos: muertes de aliados, habilidades, objetivos
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EXTIENDE mucho los clips para no cortar la acción.
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"""
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import json
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import logging
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import re
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logging.basicConfig(level=logging.INFO)
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logger = logging.getLogger(__name__)
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def detect_game_events(transcripcion_json, intro_skip=120, clip_duration=45, padding_after=15, top=40):
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"""
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Detecta eventos específicos del juego y extiende los clips.
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"""
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logger.info("=== Buscando EVENTOS DE JUEGO ===")
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with open(transcripcion_json, 'r', encoding='utf-8') as f:
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trans_data = json.load(f)
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segments = trans_data.get("segments", [])
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# Eventos de ALIADO MUERTO / TILT MOMENTS
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ally_death_events = [
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r'\b(ha muerto|murio|muri[óo]|falleci[óo]) (un aliado|un teammate|el compa|el compa[ñn]ero|mi equipo|mis aliados|el team)\b',
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r'\b(teammate|compa|compa[ñn]ero) (ha muerto|murio|muri[óo])\b',
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r'\b(se ha muerto|mur[ií]o) el (top|jungla|support|adc)\b',
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r'\b(perdemos|perdi|perdiste) al (top|jg|support)\b',
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r'\breport|reporteo\b',
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r'\b(thank|gracias) (for|por) the (gank|help|kill)\b', # sarcasmo tras muerte
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]
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# Eventos de HABILIDAD / JUGADAS
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skill_events = [
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r'\b(ulti|ultimate|h)|habilidad ultimate\b',
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r'\bflash\b.*\b(in|out|en)\b',
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r'\b(smite|ignite|exhaust|teleport|heal)\b',
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r'\btriple|quadra|penta\b',
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r'\b(ace|pentakill)\b',
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r'\bbaron\b.*\b(bait|steal|take)\b',
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r'\bdrag[oó]n\b.*\b(bait|steal|take)\b',
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r'\binhib\b.*\b(bait|steal|take)\b',
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r'\b(nashor|elder)\b',
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r'\b(base|nexus)\b.*\b(destroy|se cae|ca[íi]go)\b',
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]
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# Eventos de INSULTO / RAGE (buenos clips)
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rage_events = [
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r'\b(retrasado|imbecil|est[úu]pido|idiota|burro|tonto|mongolo)\b',
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r'\bputa (madre|mikdre)\b',
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r'\bcaraj[oó]\b',
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r'\bhostia\b',
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r'\bmierda\b',
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r'\bme la suda\b',
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r'\bc[áa]gatear\b',
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r'\b(inteles|bots|afk)\b',
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]
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# Combinar todos los patrones
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all_patterns = {
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"ally_death": ally_death_events,
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"skill": skill_events,
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"rage": rage_events
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}
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# Analizar segmentos
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events = []
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for seg in segments:
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start = seg["start"]
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end = seg["end"]
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text = seg["text"]
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text_lower = text.lower()
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# Saltar intro
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if start < intro_skip:
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continue
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for event_type, patterns in all_patterns.items():
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for pattern in patterns:
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if re.search(pattern, text_lower, re.IGNORECASE):
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events.append({
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"start": start,
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"end": end,
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"type": event_type,
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"text": text.strip()[:100],
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"pattern": pattern
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})
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break # Solo un tipo de evento por segmento
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if not events:
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logger.warning("No se encontraron eventos")
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return []
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# Ordenar por timestamp (para mantener orden cronológico)
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events.sort(key=lambda x: x["start"])
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logger.info(f"Eventos encontrados: {len(events)}")
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for e in events[:10]:
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logger.info(f" {e['type']}: {e['text'][:50]}...")
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# Convertir a intervalos EXTENDIDOS
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intervals = []
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for event in events:
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start = int(event["start"])
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# Duración base + padding DESPUÉS para no cortar la acción
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end = int(event["end"]) + clip_duration
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# Verificar solapamiento con intervalos existentes
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overlaps = False
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for s, e in intervals:
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if not (end < s or start > e):
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# Si hay solapamiento, extender el existente
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if e < end:
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# Extender el intervalo existente
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idx = intervals.index((s, e))
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intervals[idx] = (s, int(end))
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overlaps = True
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break
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if not overlaps:
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intervals.append((start, int(end)))
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# Ordenar
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intervals.sort()
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# Limitar al top solicitado
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intervals = intervals[:top]
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logger.info(f"Intervalos finales: {len(intervals)}")
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return intervals, events
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def main():
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import argparse
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parser = argparse.ArgumentParser()
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parser.add_argument("--transcripcion", required=True)
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parser.add_argument("--output", default="highlights_eventos.json")
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parser.add_argument("--top", type=int, default=40)
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parser.add_argument("--intro-skip", type=int, default=120)
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parser.add_argument("--clip-duration", type=int, default=45, help="Duración base del clip")
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parser.add_argument("--padding-after", type=int, default=15, help="Padding después del evento")
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args = parser.parse_args()
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intervals, events = detect_game_events(
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args.transcripcion,
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args.intro_skip,
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args.clip_duration,
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args.padding_after,
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args.top
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)
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# Guardar
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with open(args.output, 'w') as f:
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json.dump(intervals, f)
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logger.info(f"Guardado en {args.output}")
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# Imprimir resumen
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type_emoji = {
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"ally_death": "💀",
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"skill": "⚡",
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"rage": "🤬"
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}
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print(f"\n{'='*70}")
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print(f"EVENTOS DE JUEGO - CLIPS EXTENDIDOS".center(70))
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print(f"{'='*70}")
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print(f"Total: {len(intervals)} clips")
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print(f"Duración total: {sum(e-s for s,e in intervals)}s ({sum(e-s for s,e in intervals)/60:.1f} min)")
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print(f"Duración clips: ~{args.clip_duration + args.padding_after}s")
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print(f"Intro excluida: {args.intro_skip}s")
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print(f"{'-'*70}")
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for i, (start, end) in enumerate(intervals, 1):
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duration = end - start
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h = start // 3600
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m = (start % 3600) // 60
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sec = start % 60
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# Buscar el evento correspondiente
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for event in events:
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if abs(event["start"] - start) < 10:
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emoji = type_emoji.get(event["type"], "🎮")
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text_preview = event["text"][:60].replace('\n', ' ')
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print(f"{i:2d}. {h:02d}:{m:02d}:{sec:02d} - {duration}s {emoji} - {text_preview}...")
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break
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else:
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print(f"{i:2d}. {h:02d}:{m:02d}:{sec:02d} - {duration}s 🎮")
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print(f"{'='*70}")
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if __name__ == "__main__":
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main()
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