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Design: reggaeton-composer

Technical Approach

Extend the existing SongDefinition → FLPBuilder pipeline with a new selection + melodic-generation layer. SampleSelector wraps sample_index.json; melodic generators produce {notes, sample_path} dicts; SongDefinition gains a melodic_tracks field; FLPBuilder appends audio-clip channels after existing drum channels.


Architecture Decisions

Decision Choice Rejected Rationale
Selector load strategy Load full index once at __init__ Lazy / streaming 862 entries ≈ 50 MB max; random access needed for scoring
Note format Reuse {"pos","len","key","vel"} from rhythm.py New format Already converted by _convert_rhythm_notes; zero friction
Schema extension Add melodic_tracks: list[MelodicTrack] optional field Separate class Single source of truth; existing validate() extended, not replaced
Channel numbering Melodic starts at ch 17 Dynamic skeleton.py already defines EMPTY_SAMPLER_CHANNELS = {17,18,19}; expanding naturally
Melodic channel type ChType = 21 → value 0 (sampler) AudioClip type 1 Reference FLP uses sampler channels for .wav; skeleton.py already patches them via melodic_map param (already present in load() signature)
Builder integration _build_melodic_channels() inserted between channel_bytes and arrangement New Builder subclass Minimal diff; builder is not subclassed anywhere
CLI scripts/compose_track.py using argparse Click Existing scripts use plain argparse

Data Flow

data/sample_index.json
        │
        ▼
  SampleSelector.select(role, key, bpm, character, is_tonal)
        │  list[SampleEntry]
        ▼
  melodic.py generators
  generate_bass / generate_lead / generate_chords / generate_pad
        │  MelodicTrackDef {role, sample_path, notes[], channel_hint}
        ▼
  SongDefinition (extended)
  .melodic_tracks: list[MelodicTrack]
        │
        ▼
  FLPBuilder.build(song)
        ├── _build_header          (unchanged)
        ├── _build_all_patterns    (unchanged)
        ├── ChannelSkeletonLoader  (pass melodic_map → already supported)
        ├── _build_melodic_notes() (NEW — PatNotes for ch 17+)
        └── _build_arrangement     (unchanged)
        │
        ▼
  output/my_track.flp

File Changes

File Action Description
src/selector/__init__.py Create SampleSelector class
src/composer/melodic.py Create generate_bass/lead/chords/pad
src/flp_builder/schema.py Modify Add MelodicTrack, Note dataclasses; extend SongDefinition; extend validate() and from_json()
src/flp_builder/builder.py Modify Add _build_melodic_notes(); pass melodic_map to ChannelSkeletonLoader.load()
scripts/compose_track.py Create CLI entry point

Interfaces / Contracts

# src/selector/__init__.py
@dataclass
class SampleEntry:
    path: str          # original_path (absolute)
    role: str
    key: str | None
    bpm: float         # 0 = unknown
    character: str
    is_tonal: bool
    score: float = 0.0

class SampleSelector:
    def __init__(self, index_path: str | Path): ...
    def select(
        self,
        role: str,
        key: str | None = None,
        bpm: float | None = None,
        character: str | None = None,
        is_tonal: bool | None = None,
        limit: int = 10,
    ) -> list[SampleEntry]: ...

# src/composer/melodic.py
@dataclass
class MelodicTrackDef:
    role: str                        # "bass" | "lead" | "chords" | "pad"
    sample_path: str
    notes: list[dict]                # {"pos","len","key","vel"}
    channel_hint: int                # suggested channel index (17+)

def generate_bass(key, scale, bpm, bars, kick_pattern=None, density=0.7) -> MelodicTrackDef
def generate_lead(key, scale, bpm, bars, density=0.5) -> MelodicTrackDef
def generate_chords(key, scale, bpm, bars, progression=None, voicing="closed") -> MelodicTrackDef
def generate_pad(key, scale, bpm, bars) -> MelodicTrackDef

# src/flp_builder/schema.py (additions)
_KNOWN_ROLES = frozenset({"bass","lead","chords","pad","arp","fx"})

@dataclass
class Note:                   # alias for PatternNote — same fields
    pos: float
    len: float
    key: int
    vel: int

@dataclass
class MelodicTrack:
    role: str
    sample_path: str
    notes: list[Note]
    channel_index: int        # >= 17
    volume: float = 0.78      # 0.01.0
    pan: float = 0.0          # -1.01.0

# SongDefinition gets:
melodic_tracks: list[MelodicTrack] = field(default_factory=list)

Key Scoring Logic

# Key compatibility (circle-of-fifths aware)
COMPAT = {
    "exact":        1.0,
    "relative":     0.8,   # Am ↔ C, Gm ↔ Bb
    "dominant":     0.6,   # Am → Em
    "subdominant":  0.6,   # Am → Dm
    "parallel":     0.5,   # Am ↔ A
}

# Character groups (fuzzy matching)
CHAR_GROUPS = [
    {"warm","soft","lush"},
    {"boomy","deep"},
    {"sharp","crisp","bright"},
    {"aggressive","dark"},
]

# Combined score = key_score * 0.5 + bpm_score * 0.3 + char_score * 0.2

Tresillo / Dembow Bass Pattern

Bar positions (8 bars × 4 beats = 32 beats):
Tresillo: [0, 0.75, 1.5] per bar  (3+3+2 in 8th-note grid)
Kick-avoidance: skip notes within ±0.125 beats of a kick hit

Validation Extensions

SongDefinition.validate() additions:

  1. melodic_track.role in _KNOWN_ROLES
  2. Path(melodic_track.sample_path).exists()
  3. melodic_track.channel_index >= 17
  4. No duplicate channel_index across melodic tracks

Error Handling Strategy

Layer Strategy
SampleSelector.select() Returns [] on no match — callers must check; never raises on empty
generate_* functions Raise ValueError if selector.select() returns empty (required sample missing)
SongDefinition.validate() Accumulate all errors, raise ValueError with full list
FLPBuilder.build() Propagates FileNotFoundError if sample_path missing at write time
CLI sys.exit(1) with human-readable message on any ValueError / FileNotFoundError

Testing Strategy

Layer What Approach
Unit SampleSelector scoring Fixture with 5 hand-crafted entries; assert rank order
Unit generate_bass tresillo Assert note positions match [0, 0.75, 1.5] per bar
Unit MelodicTrack schema validation validate() returns expected errors for bad inputs
Integration FLPBuilder with melodic tracks Build to bytes, parse header, assert num_channels == 17 + n
Smoke CLI end-to-end compose_track.py --key Am --bpm 95 --output /tmp/test.flp; assert file exists and size > 0

Open Questions

  • skeleton.py EMPTY_SAMPLER_CHANNELS includes {17,18,19} — need to confirm that adding melodic channels beyond 19 doesn't require reference FLP changes or if we expand the sampler clone range.
  • sample_index.json entries use original_path (absolute Windows paths). CLI on other machines will break. Decision needed: embed relative paths or make selector rebase paths against a configurable library_root.