Files
reaper-control/ejemplos/DEL_LUNE_AL_FINDE_ITHAN_NY_JULIANNO_SOSA.rpp
renato97 8562bfbed1 fix: real preset data for all VST2/VST3 plugins, template system with ground-truth registry
- Extracted preset data from all_plugins_v2.rpp for 14 previously broken plugins
- Fixed PLUGIN_REGISTRY entries: Kontakt 7, Gullfoss, ValhallaDelay, VC 160/76, The Glue
- Template parser falls back to PLUGIN_PRESETS when source RPP has fake data
- Substitute Transient Master (not installed) with FabFilter Pro-C 2
- All 25 plugins now load correctly in REAPER
- Added template generator scripts and ground truth references
- Cleaned up temp/debug files from output/
2026-05-03 18:54:40 -03:00

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<REAPER_PROJECT 0.1 "6.0" 1737000000
TEMPO 100 4 4
SAMPLERATE 44100
PLAYRATE 1 0 0.25 4
SELECTION 0 0
CURSOR 0
ZOOM 100 0 0
VZOOMEX 6 0
PANMODE 3
MIXERUIFLAGS 11 48
LOOPRECOVERY 0
TRACKNUMBER 0
MASTERTRACKHEIGHT 60
MASTERPEAKCOL 16576
MASTERMUTESOLO 0
MASTER_NCH 2
MASTER_VOLUME 1 0
MASTER_SEL 0
MASTER_MUTE 0
MASTERFXBYPASS 0
MASTERFX_BYPASS 0
MASTER_PANMODE 0
MASTER_WIDTH 1
; =======================================================
; PROYECTO: DEL LUNE AL FINDE - ITHAN NY ft. JULIANNO SOSA
; BPM: 100 | TONALIDAD: Si mayor (B major)
; AÑO: 2025 | DURACION: 2:50
; GENERO: Urbano latino / Reggaeton moderno con influencia drill
; MOOD: Festivo / nocturno / romantico-urbano
; =======================================================
; -------------------------------------------------------
; TRACK 1 - DRUM MACHINE PRINCIPAL
; Kick mas redondo que en Tu Diablo (estilo reggaeton moderno)
; Hi-hats en corcheas mas cerradas, snare electrico
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000001}
NAME "DRUMS PRINCIPAL"
PEAKCOL 16576
BEAT -1
AUTOMODE 0
VOLPAN 0.9 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
BUSCOMP 0 0 0 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Kontakt para el kit de bateria
<VST "VST3: Kontakt 7 (Native Instruments)" "Kontakt 7.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Volume" 0.85
>
; Transient designer para el punch del kick
<VST "VST: PrimalTap (SoundToys)" "PrimalTap.dll" 0 "" 0<> ""
0 0
PARAM 0 "Speed" 0.5
PARAM 1 "Feedback" 0.2
PARAM 2 "Mix" 0.15
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 2 - 808 / SUB BASS (B major, melodioso)
; 808 mas melodico que en Tu Diablo
; Con movimiento entre notas de B major scale
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000002}
NAME "808 SUB BASS - B major"
PEAKCOL 33023
BEAT -1
AUTOMODE 0
VOLPAN 0.95 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
<VST "VST3: Kontakt 7 (Native Instruments)" "Kontakt 7.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Volume" 0.88
>
; Saturacion harmonica para que se escuche en todo sistema
<VST "VST: Decapitator (SoundToys)" "Decapitator.dll" 0 "" 1145980753<56535444454341> ""
0 0
PARAM 0 "Drive" 0.25
PARAM 1 "Tone" 0.55
PARAM 2 "Mix" 0.3
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 3 - MELODIA PRINCIPAL (sintetizador / piano)
; Melodia alegre/festiva en B major
; Caracter nocturno pero mas luminoso que Tu Diablo
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000003}
NAME "MELODIA LEAD - Piano/Synth"
PEAKCOL 65280
BEAT -1
AUTOMODE 0
VOLPAN 0.8 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Serum2 para la melodia principal
<VST "VST3: Serum 2 (Xfer Records)" "Serum2.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Volume" 0.78
>
; Reverb de sala mediana para la melodia
<VST "VST: ValhallaDelay x64 (Valhalla DSP)" "ValhallaDelay_x64.dll" 0 "" 0<> ""
0 0
PARAM 0 "Mix" 0.2
PARAM 1 "Feedback" 0.35
PARAM 2 "Time" 0.45
>
; Chorus / width para engordar la melodia
<VST "VST: MicroShift (SoundToys)" "MicroShift.dll" 0 "" 0<> ""
0 0
PARAM 0 "Width" 0.6
PARAM 1 "Mix" 0.45
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 4 - ARPEGIO / SYNTH LEAD 2 (contrapunto)
; Segundo elemento melodico con arpegiador
; Muy tipico del urbano chileno 2025
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000004}
NAME "ARPEGIO SYNTH 2"
PEAKCOL 16711935
BEAT -1
AUTOMODE 0
VOLPAN 0.65 0.1
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Pigments para arpegio / lead 2
<VST "VST3: Pigments (Arturia)" "Pigments.exe" 0 "" 0<> ""
0 0
PARAM 0 "Volume" 0.7
PARAM 1 "Pan" 0.0
>
; Tremolo ritmico en el arpegio
<VST "VST: Tremolator (SoundToys)" "Tremolator.dll" 0 "" 0<> ""
0 0
PARAM 0 "Depth" 0.5
PARAM 1 "Rate" 0.5
PARAM 2 "Mix" 0.45
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 5 - PAD DE RELLENO (sustain armonico)
; Pad ancho que llena el espacio estereo
; Armonia de B major sostenida
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000005}
NAME "PAD ARMONICO - Relleno"
PEAKCOL 8388607
BEAT -1
AUTOMODE 0
VOLPAN 0.55 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Omnisphere para el pad de fondo
<VST "VST3: Omnisphere (Spectrasonics)" "Omnisphere.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Volume" 0.65
>
; Modulacion sutil en el pad
<VST "VST: PhaseMistress (SoundToys)" "PhaseMistress.dll" 0 "" 1347371358<56535450484153> ""
0 0
PARAM 0 "Speed" 0.15
PARAM 1 "Depth" 0.35
PARAM 2 "Mix" 0.25
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 6 - VOZ LEAD ITHAN NY
; Estilo festivo, autotune medio (menos aggressive que Tu Diablo)
; Voz mas clara, presencia mas frontal
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000006}
NAME "VOZ LEAD - ITHAN NY"
PEAKCOL 16711680
BEAT -1
AUTOMODE 0
VOLPAN 0.9 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Compresor FET agresivo para voz urbana
<VST "VST3: VC 76 FX (Audified)" "VC 76.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Threshold" 0.6
PARAM 1 "Ratio" 0.7
PARAM 2 "Attack" 0.25
PARAM 3 "Release" 0.5
PARAM 4 "Gain" 0.55
>
; Saturacion para presencia en voz
<VST "VST: Radiator (SoundToys)" "Radiator.dll" 0 "" 1380012882<56535452414449> ""
0 0
PARAM 0 "Drive" 0.2
PARAM 1 "Mix" 0.35
>
; Delay con mucho swing/groove
<VST "VST: EchoBoy (SoundToys)" "EchoBoy.dll" 0 "" 1163022169<565354454348> ""
0 0
PARAM 0 "Mix" 0.22
PARAM 1 "Time" 0.52
PARAM 2 "Feedback" 0.28
>
; Reverb de habitacion / plate
<VST "VST: EffectRack (SoundToys)" "EffectRack.dll" 0 "" 0<> ""
0 0
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 7 - VOZ JULIANNO SOSA
; Voz mas profunda / tone diferente al de ITHAN
; Autotune sutil, mas melodico
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000007}
NAME "VOZ - JULIANNO SOSA"
PEAKCOL 255
BEAT -1
AUTOMODE 0
VOLPAN 0.85 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Compresor VCA mas suave para voz de Julianno
<VST "VST3: VC 160 FX (Audified)" "VC 160.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Threshold" 0.5
PARAM 1 "Ratio" 0.6
PARAM 2 "Attack" 0.35
PARAM 3 "Release" 0.5
>
; Saturacion leve
<VST "VST: Radiator (SoundToys)" "Radiator.dll" 0 "" 1380012882<56535452414449> ""
0 0
PARAM 0 "Drive" 0.15
PARAM 1 "Mix" 0.25
>
; Delay mas notable en Julianno (mas melodico)
<VST "VST: EchoBoy (SoundToys)" "EchoBoy.dll" 0 "" 1163022169<565354454348> ""
0 0
PARAM 0 "Mix" 0.25
PARAM 1 "Time" 0.55
PARAM 2 "Feedback" 0.32
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 8 - BACKGROUNDS / COROS
; Voces de fondo que apoyan en el coro
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000008}
NAME "COROS / BG VOCALS"
PEAKCOL 8421504
BEAT -1
AUTOMODE 0
VOLPAN 0.6 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Pitch shift para harmonias
<VST "VST: LittlePrimalTap (SoundToys)" "LittlePrimalTap.dll" 0 "" 0<> ""
0 0
PARAM 0 "Speed" 0.5
PARAM 1 "Mix" 0.45
>
; Width en las voces de fondo
<VST "VST: MicroShift (SoundToys)" "MicroShift.dll" 0 "" 0<> ""
0 0
PARAM 0 "Width" 0.7
PARAM 1 "Mix" 0.55
>
; Reverb grande para los coros
<VST "VST: ValhallaDelay x64 (Valhalla DSP)" "ValhallaDelay_x64.dll" 0 "" 0<> ""
0 0
PARAM 0 "Mix" 0.35
PARAM 1 "Feedback" 0.4
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 9 - PERCUSION ADICIONAL (congas / claps / shaker)
; Groove mas bailable comparado a Tu Diablo
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000009}
NAME "PERCUSION - Groove Layer"
PEAKCOL 16776960
BEAT -1
AUTOMODE 0
VOLPAN 0.7 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
<VST "VST3: Kontakt 7 (Native Instruments)" "Kontakt 7.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Volume" 0.75
>
; Filtro que da groove a la percusion
<VST "VST: FilterFreak2 (SoundToys)" "FilterFreak2.dll" 0 "" 0<> ""
0 0
PARAM 0 "Cutoff" 0.7
PARAM 1 "Resonance" 0.25
PARAM 2 "Mix" 0.35
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 10 - FX TRANSICIONES / RISERS / IMPACTS
; Elementos de transicion entre secciones
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000010}
NAME "FX TRANSITIONS"
PEAKCOL 16711808
BEAT -1
AUTOMODE 0
VOLPAN 0.65 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Crystallizer para efectos de pitch/reverb en transiciones
<VST "VST: Crystallizer (SoundToys)" "Crystallizer.dll" 0 "" 0<> ""
0 0
PARAM 0 "Pitch" 0.0
PARAM 1 "Size" 0.6
PARAM 2 "Mix" 0.5
PARAM 3 "Feedback" 0.3
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 11 - BUS PARALELO (parallel compression)
; Compresor en paralelo para glue general
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000011}
NAME "PARALLEL COMP BUS"
PEAKCOL 4210752
BEAT -1
AUTOMODE 0
VOLPAN 0.4 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 1 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
<VST "VST3: VC 2A FX (Audified)" "VC 2A.vst3" 0 "" 0<> ""
0 0
PARAM 0 "Peak Reduction" 0.7
PARAM 1 "Gain" 0.55
PARAM 2 "Mix" 1.0
>
>
</TRACK>
; -------------------------------------------------------
; TRACK 12 - MASTER BUS
; -------------------------------------------------------
<TRACK {22222222-0001-0001-0001-000000000012}
NAME "MASTER BUS"
PEAKCOL 16777215
BEAT -1
AUTOMODE 0
VOLPAN 1.0 0
MUTESOLO 0 0 0
IPHASE 0
PLAYOFFS 0 1
ISBUS 1 0
BUSCOMP 0 0 0 0 0
SHOWINMIX 1 0.6667 0.5 1 0.5 -1 -1 -1
SEL 0
REC 0 0 1 0 0 0 0
VU 2
TRACKHEIGHT 70 0 0 0 0 0
NCHAN 2
FX 1
<FXCHAIN
WNDRECT 0 0 0 0
SHOW 0
LASTSEL 0
DOCKED 0
; Gullfoss Live para balance espectral en master
<VST "VST: Gullfoss Live (Soundtheory)" "Gullfoss Live.dll" 0 "" 0<> ""
0 0
PARAM 0 "Recover" 0.25
PARAM 1 "Tame" 0.45
PARAM 2 "Bias" 0.05
>
; Limiter / maximizer final
<VST "VST: Gullfoss Master (Soundtheory)" "Gullfoss Master.dll" 0 "" 0<> ""
0 0
PARAM 0 "Recover" 0.3
PARAM 1 "Tame" 0.5
>
>
</TRACK>
</REAPER_PROJECT>