# Design: presets-pack ## Technical Approach Restructure `PLUGIN_PRESETS` to `{(plugin, role): chunks}`, add `PresetTransformer` class with per-plugin decoders (Serum=JSON, SoundToys=key=value text, Omnisphere=SynthMaster text), and thread `role` parameter through `make_plugin()` → `_build_plugin()`. No new dependencies — pure Python `base64`, `json`, `re`. ## Architecture Decisions | Decision | Choice | Rationale | |----------|--------|-----------| | Data structure | `dict[tuple[str,str], list[str]]` — `{(plugin, role): chunks}` | Avoids dict-of-dicts nesting; simpler iteration in tests | | Transformation | Separate `PresetTransformer` class per plugin format | Serum/JSON, SoundToys/text, Omnisphere/text are different parsers; isolation = testability | | Role threading | Optional `role` param on `make_plugin()` and `_build_plugin()` | Zero breaking changes; None = current behavior | | Fallback chain | role → default → None | Backward compatible; existing tests don't break | ## Data Flow ``` compose.py: make_plugin("Serum_2", 0, role="bass") → _resolve_preset("Serum_2", "bass") → PLUGIN_PRESETS[("Serum_2", "bass")] ← PresetTransformer output → PluginDef(preset_data=bass_chunks) reaper_builder: _build_plugin(plugin) → entry = PLUGIN_REGISTRY.get(resolved_name) → preset_data = PLUGIN_PRESETS.get((resolved_name, plugin.role)) or PLUGIN_PRESETS.get((resolved_name, "default")) → _build_plugin_element(display, file, uid, preset_data) ``` ## File Changes | File | Action | Description | |------|--------|-------------| | `src/reaper_builder/__init__.py` | Modify | Restructure `PLUGIN_PRESETS` to `{(k,role): chunks}`; `_build_plugin()` reads `plugin.role` for lookup | | `src/reaper_builder/preset_transformer.py` | Create | `PresetTransformer` class with `decode()`, `transform(role)`, `encode()`; per-plugin transformers | | `src/composer/templates.py` | Modify | `_parse_vst_block()` and `_make_plugin_template()` handle new `PLUGIN_PRESETS` structure | | `scripts/compose.py` | Modify | `make_plugin()` accepts `role` param, threads from `FX_CHAINS` key | | `src/core/schema.py` | Modify | `PluginDef` gets optional `role: str \| None = None` field | | `tests/test_preset_transform.py` | Create | Round-trip tests for 3 plugins × N roles | ## PresetTransformer Design ```python class PresetTransformer: TRANSFORMERS: dict[str, Callable] = { "Serum_2": _transform_serum, "Decapitator": _transform_decapitator, "Omnisphere": _transform_omnisphere, } @staticmethod def derive(plugin: str, default_chunks: list[str], role: str) -> list[str]: transformer = PresetTransformer.TRANSFORMERS.get(plugin) if not transformer: return default_chunks # no transform = use default unchanged return transformer(default_chunks, role) ``` Per-transformer functions: - `_transform_serum(chunks, role)` — decode JSON body, modify `processor.osc.type`, `processor.filter.cutoff`, `processor.fx` - `_transform_decapitator(chunks, role)` — decode text body, modify `Drive`, `Tone`, `Style` lines - `_transform_omnisphere(chunks, role)` — decode SynthMaster body, modify `Atk`, `Dec`, `Filter Freq` lines ## Testing Strategy | Layer | What | Approach | |-------|------|----------| | Unit | PresetTransformer per plugin | decode → modify → encode for each (plugin, role); verify JSON/keys changed | | Integration | make_plugin + _build_plugin with role | Build PluginDef, verify preset_data differs per role | | Regression | `test_make_plugin_known_key` | Existing tests pass unchanged (role=None fallback) | | Round-trip | encode(decode(chunks)) == chunks | Each plugin × role; verify chunk count, base64 charset, structure integrity | ## Migration / Rollout No migration required. `PluginDef.role` defaults to None. Existing callers that don't pass role continue working with `"default"` preset. Revert: flatten `PLUGIN_PRESETS` back to single-level dict, remove `role` param. ## Open Questions None.