Files
picoclaw/pkg/skills/loader.go
2026-02-09 19:20:19 +08:00

307 lines
7.2 KiB
Go

package skills
import (
"encoding/json"
"fmt"
"os"
"os/exec"
"path/filepath"
"regexp"
"strings"
)
type SkillMetadata struct {
Name string `json:"name"`
Description string `json:"description"`
Always bool `json:"always"`
Requires *SkillRequirements `json:"requires,omitempty"`
}
type SkillRequirements struct {
Bins []string `json:"bins"`
Env []string `json:"env"`
}
type SkillInfo struct {
Name string `json:"name"`
Path string `json:"path"`
Source string `json:"source"`
Description string `json:"description"`
Available bool `json:"available"`
Missing string `json:"missing,omitempty"`
}
type SkillsLoader struct {
workspace string
workspaceSkills string
builtinSkills string
}
func NewSkillsLoader(workspace string, builtinSkills string) *SkillsLoader {
return &SkillsLoader{
workspace: workspace,
workspaceSkills: filepath.Join(workspace, "skills"),
builtinSkills: builtinSkills,
}
}
func (sl *SkillsLoader) ListSkills(filterUnavailable bool) []SkillInfo {
skills := make([]SkillInfo, 0)
if sl.workspaceSkills != "" {
if dirs, err := os.ReadDir(sl.workspaceSkills); err == nil {
for _, dir := range dirs {
if dir.IsDir() {
skillFile := filepath.Join(sl.workspaceSkills, dir.Name(), "SKILL.md")
if _, err := os.Stat(skillFile); err == nil {
info := SkillInfo{
Name: dir.Name(),
Path: skillFile,
Source: "workspace",
}
metadata := sl.getSkillMetadata(skillFile)
if metadata != nil {
info.Description = metadata.Description
info.Available = sl.checkRequirements(metadata.Requires)
if !info.Available {
info.Missing = sl.getMissingRequirements(metadata.Requires)
}
} else {
info.Available = true
}
skills = append(skills, info)
}
}
}
}
}
if sl.builtinSkills != "" {
if dirs, err := os.ReadDir(sl.builtinSkills); err == nil {
for _, dir := range dirs {
if dir.IsDir() {
skillFile := filepath.Join(sl.builtinSkills, dir.Name(), "SKILL.md")
if _, err := os.Stat(skillFile); err == nil {
exists := false
for _, s := range skills {
if s.Name == dir.Name() && s.Source == "workspace" {
exists = true
break
}
}
if exists {
continue
}
info := SkillInfo{
Name: dir.Name(),
Path: skillFile,
Source: "builtin",
}
metadata := sl.getSkillMetadata(skillFile)
if metadata != nil {
info.Description = metadata.Description
info.Available = sl.checkRequirements(metadata.Requires)
if !info.Available {
info.Missing = sl.getMissingRequirements(metadata.Requires)
}
} else {
info.Available = true
}
skills = append(skills, info)
}
}
}
}
}
if filterUnavailable {
filtered := make([]SkillInfo, 0)
for _, s := range skills {
if s.Available {
filtered = append(filtered, s)
}
}
return filtered
}
return skills
}
func (sl *SkillsLoader) LoadSkill(name string) (string, bool) {
if sl.workspaceSkills != "" {
skillFile := filepath.Join(sl.workspaceSkills, name, "SKILL.md")
if content, err := os.ReadFile(skillFile); err == nil {
return sl.stripFrontmatter(string(content)), true
}
}
if sl.builtinSkills != "" {
skillFile := filepath.Join(sl.builtinSkills, name, "SKILL.md")
if content, err := os.ReadFile(skillFile); err == nil {
return sl.stripFrontmatter(string(content)), true
}
}
return "", false
}
func (sl *SkillsLoader) LoadSkillsForContext(skillNames []string) string {
if len(skillNames) == 0 {
return ""
}
var parts []string
for _, name := range skillNames {
content, ok := sl.LoadSkill(name)
if ok {
parts = append(parts, fmt.Sprintf("### Skill: %s\n\n%s", name, content))
}
}
return strings.Join(parts, "\n\n---\n\n")
}
func (sl *SkillsLoader) BuildSkillsSummary() string {
allSkills := sl.ListSkills(false)
if len(allSkills) == 0 {
return ""
}
var lines []string
lines = append(lines, "<skills>")
for _, s := range allSkills {
escapedName := escapeXML(s.Name)
escapedDesc := escapeXML(s.Description)
escapedPath := escapeXML(s.Path)
available := "true"
if !s.Available {
available = "false"
}
lines = append(lines, fmt.Sprintf(" <skill available=\"%s\">", available))
lines = append(lines, fmt.Sprintf(" <name>%s</name>", escapedName))
lines = append(lines, fmt.Sprintf(" <description>%s</description>", escapedDesc))
lines = append(lines, fmt.Sprintf(" <location>%s</location>", escapedPath))
if !s.Available && s.Missing != "" {
escapedMissing := escapeXML(s.Missing)
lines = append(lines, fmt.Sprintf(" <requires>%s</requires>", escapedMissing))
}
lines = append(lines, " </skill>")
}
lines = append(lines, "</skills>")
return strings.Join(lines, "\n")
}
func (sl *SkillsLoader) GetAlwaysSkills() []string {
skills := sl.ListSkills(true)
var always []string
for _, s := range skills {
metadata := sl.getSkillMetadata(s.Path)
if metadata != nil && metadata.Always {
always = append(always, s.Name)
}
}
return always
}
func (sl *SkillsLoader) getSkillMetadata(skillPath string) *SkillMetadata {
content, err := os.ReadFile(skillPath)
if err != nil {
return nil
}
frontmatter := sl.extractFrontmatter(string(content))
if frontmatter == "" {
return &SkillMetadata{
Name: filepath.Base(filepath.Dir(skillPath)),
}
}
var metadata struct {
Name string `json:"name"`
Description string `json:"description"`
Always bool `json:"always"`
Requires *SkillRequirements `json:"requires"`
}
if err := json.Unmarshal([]byte(frontmatter), &metadata); err != nil {
return nil
}
return &SkillMetadata{
Name: metadata.Name,
Description: metadata.Description,
Always: metadata.Always,
Requires: metadata.Requires,
}
}
func (sl *SkillsLoader) extractFrontmatter(content string) string {
re := regexp.MustCompile(`^---\n(.*?)\n---`)
match := re.FindStringSubmatch(content)
if len(match) > 1 {
return match[1]
}
return ""
}
func (sl *SkillsLoader) stripFrontmatter(content string) string {
re := regexp.MustCompile(`^---\n.*?\n---\n`)
return re.ReplaceAllString(content, "")
}
func (sl *SkillsLoader) checkRequirements(requires *SkillRequirements) bool {
if requires == nil {
return true
}
for _, bin := range requires.Bins {
if _, err := exec.LookPath(bin); err != nil {
continue
} else {
return true
}
}
for _, env := range requires.Env {
if os.Getenv(env) == "" {
return false
}
}
return true
}
func (sl *SkillsLoader) getMissingRequirements(requires *SkillRequirements) string {
if requires == nil {
return ""
}
var missing []string
for _, bin := range requires.Bins {
if _, err := exec.LookPath(bin); err != nil {
missing = append(missing, fmt.Sprintf("CLI: %s", bin))
}
}
for _, env := range requires.Env {
if os.Getenv(env) == "" {
missing = append(missing, fmt.Sprintf("ENV: %s", env))
}
}
return strings.Join(missing, ", ")
}
func escapeXML(s string) string {
s = strings.ReplaceAll(s, "&", "&amp;")
s = strings.ReplaceAll(s, "<", "&lt;")
s = strings.ReplaceAll(s, ">", "&gt;")
return s
}