======================================== Y2K POP - DRUM PATTERNS ======================================== 🎹 TEMPO: 128 BPM (4/4 Time) ======================================== DRUM KIT SETUP ======================================== KICK DRUMS: - Main Kick β†’ source/Kicks/70_Kick.wav - Sidechain Kick β†’ source/Kicks/89_Kick.wav - Fill Kick β†’ source/Kicks/100_Kick.wav - Laser Kick β†’ source/Kicks/93_Laser_Kick.wav SNARES: - Main Snare β†’ source/Snares/54_Snare.wav - Percussive Snare β†’ source/Snares/01_Percussive_Snare.wav - Reverse Snare β†’ source/Snares/38_Reverse_Snare.wav - Backup Snare β†’ source/Snares/78_Snare.wav HI-HATS: - Hi-Hat 1 β†’ source/Hi Hats/79_Hat.wav - Hi-Hat 2 β†’ source/Hi Hats/90_Hat.wav - Open Hat β†’ source/Hi Hats/46_Open_Hat.wav - Closed Hat β†’ source/Hi Hats/06_Closed_Hat.wav - Tambourine β†’ source/Hi Hats/92_Tamb.wav CLAPS: - Main Clap β†’ source/Claps/88_Clap.wav - Second Clap β†’ source/Claps/95_Clap.wav - Stick Clap β†’ source/Claps/17_Stick_Clap.wav PERCUSSIONS: - Cowbell β†’ source/Percussions/64_Cowbell.wav - Shaker β†’ source/Percussions/95_Shaker.wav - Conga β†’ source/Percussions/79_Conga.wav - Stick β†’ source/Percussions/80_Stick.wav ======================================== VERSE 1 PATTERN (16 compases) ======================================== PATTERN PER BEAT (4 beats per bar): BEAT 1: | ● | | | | Kick: 70_Kick.wav Snare: --- Hi-Hat: 79_Hat.wav ( eighth notes) BEAT 2: | | ● | | | Kick: 70_Kick.wav Snare: 54_Snare.wav Hi-Hat: 90_Hat.wav Clap: 88_Clap.wav (on 2 & 4) BEAT 3: | | | ● | | Kick: 70_Kick.wav Snare: --- Hi-Hat: 79_Hat.wav ( eighth notes) BEAT 4: | | | | ● | Kick: 70_Kick.wav Snare: 54_Snare.wav Hi-Hat: 90_Hat.wav Clap: 88_Clap.wav COMPÁS COMPLETO (16 bars): Bar 1-4: Main pattern Bar 5-8: + Tambourine (92_Tamb.wav) en offbeats Bar 9-12: + Cowbell (64_Cowbell.wav) on 1 Bar 13-16: + Shaker (95_Shaker.wav) en 16ths ======================================== PRE-CHORUS PATTERN (8 compases) ======================================== PATTERN MODIFICADO: - Kick: 70_Kick.wav + 89_Kick.wav (sidechain) - Snare: 54_Snare.wav + 01_Percussive_Snare.wav - Hi-Hat: 90_Hat.wav ( mΓ‘s activo) - Claps: 88_Clap.wav + 95_Clap.wav - NEW: 65_Roll.wav en beats 3.5 y 4.5 ROLL PLACEMENT: Bar 1-2: No rolls Bar 3: 65_Roll.wav en beat 3.5 Bar 4: 65_Roll.wav en beat 4.5 Bar 5-6: 65_Roll.wav en beats 3.5 y 4.5 Bar 7-8: 66_Roll_2.wav en beats 2.5 y 4.5 ======================================== CHORUS PATTERN (16 compases) ======================================== FULL ARRANGEMENT: - Kick: 70_Kick.wav (strong) - Kick Fill: 100_Kick.wav cada 4 compases - Snare: 54_Snare.wav + 01_Percussive_Snare.wav - Hi-Hat: 79_Hat.wav + 90_Hat.wav + 46_Open_Hat.wav - Claps: 88_Clap.wav + 95_Clap.wav (stacked) - Tambourine: 92_Tamb.wav (constante) - Cowbell: 64_Cowbell.wav (fills) CHORUS ENERGY: Bar 1-4: Base pattern Bar 5-8: + Laser Kick (93_Laser_Kick.wav) en transitions Bar 9-12: + Extra Cowbell layers Bar 13-16: + Conga (79_Conga.wav) on offbeats ======================================== BRIDGE PATTERN (8 compases) ======================================== BREAKDOWN: Kick: 93_Laser_Kick.wav (cada 2 beats) Snare: 38_Reverse_Snare.wav (tension) Hi-Hat: Solo closed hats (06_Closed_Hat.wav) Percussion: 36_Bell.wav (atmospheric) Clap: Stick Clap (17_Stick_Clap.wav) on 1s ARRANGEMENT: Bar 1-2: Kick + Bell only Bar 3-4: + Reverse Snare Bar 5-6: + Claps + Tambourine Bar 7-8: Build con all elements ======================================== FINAL CHORUS PATTERN (16 compases) ======================================== MAXIMUM ENERGY: - All elements from Chorus + extra layers - Double Claps: 88_Clap.wav + 95_Clap.wav - Extra Kick: 100_Kick.wav en fills - Percussion Stack: 64_Cowbell.wav + 91_Cowbell.wav - Sticks: 80_Stick.wav on 16ths BONUS: 74_Reverse_Snare.wav en transitions ======================================== DRUM RACK CONFIGURATION ======================================== CREATE DRUM RACK IN ABLETON: 1. Drag folder "source/Kicks" β†’ Slot 1-4 2. Drag folder "source/Snares" β†’ Slot 5-8 3. Drag folder "source/Hi Hats" β†’ Slot 9-12 4. Drag folder "source/Claps" β†’ Slot 13-14 5. Drag folder "source/Percussions" β†’ Slot 15-20 EFFECTS PER TRACK: - Kick: Compressor, EQ, Saturator - Snare: EQ, Compressor, Reverb - Hi-Hat: EQ (high pass), Compressor - Clap: Parallel Compressor, EQ - Perc: EQ, Reverb AUTOMATION: - Kick Compression (tighter en Chorus) - Hi-Hat Filter Sweeps - Snare Reverb sends ======================================== MIDI NOTES FOR PROGRAMMING ======================================== PATTERN LEGEND: ● = Play sample x = Don't play | | = Bar divider BEAT COUNT: 1 = Beat 1 (strong) 2 = Beat 2 3 = Beat 3 4 = Beat 4 (strong) & = Offbeat e = 16th note before EXAMPLE PATTERN: |Kick . . . |Snare . . . |Kick . . . |Snare . . . | ======================================== NEXT STEPS ======================================== 1. Import all samples into Ableton Drum Rack 2. Create clips with above patterns 3. Test patterns at 128 BPM 4. Adjust velocity and timing 5. Add swing feel (6-8%) 6. Create variations for different sections Β‘Patrones de baterΓ­a del 2000 listos! πŸ₯