============================================================ HOUSE UNDERGROUND - TRACKS CONFIGURATION Generated by MusiaIA BPM: 124 | Key: | Duration: 1:02 ============================================================ TRACK 1: KICK ------------------------------------------------------------ Sample: Samples/Kicks/01_Kick.wav Type: Audio Track Color: #FF0000 (Red) Volume: 0 dB Pan: Center (0%) Pattern: 4/4 - Every beat Effects Chain: 1. Compressor - Ratio: 4:1 - Attack: 5ms - Release: 50ms - Threshold: -12dB 2. EQ Eight - Low Cut: 40Hz - High Cut: 15kHz - Boost 60Hz: +2dB 3. Saturator - Drive: 15% Automation: - Volume: Fade in (0-4 bars) - Pitch: Slight pitch up on downbeats ============================================================ TRACK 2: SNARE ------------------------------------------------------------ Sample: Samples/Snares/13_Snare.wav Type: Audio Track Color: #FF8800 (Orange) Volume: -3 dB Pan: Center (0%) Pattern: Beats 2 and 4 Effects Chain: 1. Compressor - Ratio: 6:1 - Attack: 2ms - Release: 80ms - Threshold: -8dB 2. Reverb - Room Size: 35% - Decay Time: 1.2s - Wet/Dry: 25% 3. EQ Seven - High Cut: 12kHz - Boost 2kHz: +1.5dB Automation: - Volume: Accent on beats 2 & 4 - Reverb: Increase on fills ============================================================ TRACK 3: CLOSED HI-HATS ------------------------------------------------------------ Sample: Samples/Hi Hats/07_Closed_Hat.wav Type: Audio Track Color: #FFFF00 (Yellow) Volume: -6 dB Pan: Slight Left (-5%) Pattern: Eighth notes (1/8) Effects Chain: 1. EQ Eight - High Cut: 18kHz - Boost 8kHz: +3dB 2. Saturator - Drive: 8% 3. High-Pass Filter - Cutoff: 200Hz Automation: - Volume: Velocity varies 70%-100% - Filter: Open slightly on off-beats ============================================================ TRACK 4: OPEN HI-HAT ------------------------------------------------------------ Sample: Samples/Hi Hats/06_Open_Hat.wav Type: Audio Track Color: #88FF00 (Light Green) Volume: -9 dB Pan: Slight Right (5%) Pattern: Off-beat accents (beats 1.5, 2.5, 3.5) Effects Chain: 1. Reverb - Room Size: 45% - Decay Time: 2.5s - Wet/Dry: 40% 2. Delay - Time: 1/8 - Feedback: 25% - Wet/Dry: 15% 3. EQ Seven - High Cut: 16kHz - Cut 200Hz: -2dB Automation: - Volume: Fade in/out for natural feel - Reverb: Increase during breakdown ============================================================ TRACK 5: PERCUSSION ------------------------------------------------------------ Sample: Samples/Percussions/04_Percussion_1.wav Type: Audio Track Color: #00FF00 (Green) Volume: -6 dB Pan: Center (0%) Pattern: Syncopated groove Effects Chain: 1. Compressor - Ratio: 3:1 - Attack: 10ms - Release: 100ms - Threshold: -10dB 2. EQ Eight - Low Cut: 80Hz - Boost 5kHz: +2dB 3. PingPong Delay - Time: 1/16 - Feedback: 20% - Wet/Dry: 10% Automation: - Volume: Varies with groove - Delay: Activate on fills ============================================================ TRACK 6: SHAKER ------------------------------------------------------------ Sample: Samples/Percussions/03_Shaker.wav Type: Audio Track Color: #00FF88 (Teal) Volume: -12 dB Pan: Right (15%) Pattern: Off-beat emphasis Effects Chain: 1. High-Pass Filter - Cutoff: 400Hz 2. EQ Seven - Boost 10kHz: +2.5dB - Cut 2kHz: -1dB 3. Compressor - Ratio: 2:1 - Attack: 1ms - Release: 30ms Automation: - Volume: Subtle swells - Pan: Slight movement L-R ============================================================ TRACK 7: CLAP ------------------------------------------------------------ Sample: Samples/Claps/04_Clap.wav Type: Audio Track Color: #0088FF (Blue) Volume: -6 dB Pan: Center (0%) Pattern: Fills and transitions Effects Chain: 1. Compressor - Ratio: 4:1 - Attack: 3ms - Release: 120ms - Threshold: -9dB 2. Reverb - Room Size: 55% - Decay Time: 1.8s - Wet/Dry: 35% 3. EQ Eight - High Cut: 14kHz - Boost 3kHz: +2dB Automation: - Volume: Accent on fills - Reverb: Increase for space ============================================================ TRACK 8: FX ROLLS ------------------------------------------------------------ Sample: Samples/FX & Rolls/66_Roll_2.wav Type: Audio Track Color: #8800FF (Purple) Volume: -9 dB Pan: Center (0%) Pattern: Builds and drops Effects Chain: 1. Reverb - Room Size: 75% - Decay Time: 3.5s - Wet/Dry: 60% 2. Saturator - Drive: 25% 3. EQ Seven - High Cut: 18kHz - Low Cut: 100Hz Automation: - Volume: Crescendo to drop - Filter: Sweep during builds ============================================================ TRACK 9: REVERSE SNARE ------------------------------------------------------------ Sample: Samples/FX & Rolls/38_Reverse_Snare.wav Type: Audio Track Color: #FF00FF (Magenta) Volume: -12 dB Pan: Center (0%) Pattern: Transitions Effects Chain: 1. Reverb - Room Size: 65% - Decay Time: 2.8s - Wet/Dry: 70% 2. Reverse - Reverse Mode: On 3. EQ Seven - High Cut: 12kHz - Boost 5kHz: +1dB Automation: - Volume: Fade in for reverse effect - Reverb: Max on transitions ============================================================ MASTER CHAIN ------------------------------------------------------------ 1. Glue Compressor - Ratio: 3:1 - Attack: 10ms - Release: 100ms - Threshold: -8dB - Makeup: Auto 2. EQ Eight - High Pass: 30Hz - Low Pass: 20kHz - Boost 40Hz: +1dB - Boost 8kHz: +0.5dB 3. Multiband Dynamics - Low Band (30-250Hz): -1dB - Mid Band (250Hz-2.5kHz): +0.5dB - High Band (2.5-20kHz): +0.5dB 4. Limiter - Threshold: -0.1dB - Release: Auto - Ceiling: -0.3dB 5. Stereo Enhancer - Width: 120% - High Freq: 10kHz+ - Low Freq: <200Hz (Mono) ============================================================ SONG STRUCTURE ------------------------------------------------------------ Intro (0:00 - 0:15) [4 bars] - Kick + Closed Hat only - Gradual build Build-up (0:15 - 0:30) [4 bars] - Add Percussion + Shaker - Add Reverse FX - Increase reverb Drop (0:30 - 0:45) [4 bars] - Full arrangement - All elements playing - Maximum energy Breakdown (0:45 - 1:02) [4 bars] - Remove some elements - Focus on atmosphere - Reverse elements ============================================================ MIDI CLIPS / AUTOMATION ------------------------------------------------------------ - Track 1 (Kick): Velocity +0.05 for accent - Track 2 (Snare): Filter automation on fills - Track 3 (Hat): Step sequencing - Track 4 (Open Hat): Gate for stutters - Track 5 (Perc): Groove template applied - Track 6 (Shaker): Subtle pitch bend - Track 7 (Clap): Multi-layer for thickness - Track 8 (FX): Crescendo automation - Track 9 (Rev Snare): Transition timing ============================================================ IMPORT INSTRUCTIONS ------------------------------------------------------------ 1. Open Ableton Live 2. Load "House_Underground_Project.als" 3. In Places panel, add folder: Samples/ 4. Drag samples from Samples/ to corresponding tracks 5. Check all samples are loaded (no red waveforms) 6. Press PLAY and enjoy! ============================================================ CUSTOMIZATION TIPS ------------------------------------------------------------ - Swap samples: Replace any .wav in Samples/ folder - Adjust BPM: Project is at 124 BPM - Change structure: Modify clip arrangement - Add elements: New audio/MIDI tracks - Change effects: Modify each track's device chain - Export: File > Export Audio/Video ============================================================ GENERATED BY: MusiaIA (GLM via Claude Code) DATE: 2025-12-02 VERSION: 1.0 ============================================================