Actualización chatbot: mejoras en ALS generator y nuevos proyectos musicales

This commit is contained in:
renato97
2025-12-02 17:04:38 +00:00
parent 71cf19cb51
commit 7d999f37ea
8 changed files with 1242 additions and 3 deletions

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============================================================
HOUSE UNDERGROUND - TRACKS CONFIGURATION
Generated by MusiaIA
BPM: 124 | Key: | Duration: 1:02
============================================================
TRACK 1: KICK
------------------------------------------------------------
Sample: Samples/Kicks/01_Kick.wav
Type: Audio Track
Color: #FF0000 (Red)
Volume: 0 dB
Pan: Center (0%)
Pattern: 4/4 - Every beat
Effects Chain:
1. Compressor
- Ratio: 4:1
- Attack: 5ms
- Release: 50ms
- Threshold: -12dB
2. EQ Eight
- Low Cut: 40Hz
- High Cut: 15kHz
- Boost 60Hz: +2dB
3. Saturator
- Drive: 15%
Automation:
- Volume: Fade in (0-4 bars)
- Pitch: Slight pitch up on downbeats
============================================================
TRACK 2: SNARE
------------------------------------------------------------
Sample: Samples/Snares/13_Snare.wav
Type: Audio Track
Color: #FF8800 (Orange)
Volume: -3 dB
Pan: Center (0%)
Pattern: Beats 2 and 4
Effects Chain:
1. Compressor
- Ratio: 6:1
- Attack: 2ms
- Release: 80ms
- Threshold: -8dB
2. Reverb
- Room Size: 35%
- Decay Time: 1.2s
- Wet/Dry: 25%
3. EQ Seven
- High Cut: 12kHz
- Boost 2kHz: +1.5dB
Automation:
- Volume: Accent on beats 2 & 4
- Reverb: Increase on fills
============================================================
TRACK 3: CLOSED HI-HATS
------------------------------------------------------------
Sample: Samples/Hi Hats/07_Closed_Hat.wav
Type: Audio Track
Color: #FFFF00 (Yellow)
Volume: -6 dB
Pan: Slight Left (-5%)
Pattern: Eighth notes (1/8)
Effects Chain:
1. EQ Eight
- High Cut: 18kHz
- Boost 8kHz: +3dB
2. Saturator
- Drive: 8%
3. High-Pass Filter
- Cutoff: 200Hz
Automation:
- Volume: Velocity varies 70%-100%
- Filter: Open slightly on off-beats
============================================================
TRACK 4: OPEN HI-HAT
------------------------------------------------------------
Sample: Samples/Hi Hats/06_Open_Hat.wav
Type: Audio Track
Color: #88FF00 (Light Green)
Volume: -9 dB
Pan: Slight Right (5%)
Pattern: Off-beat accents (beats 1.5, 2.5, 3.5)
Effects Chain:
1. Reverb
- Room Size: 45%
- Decay Time: 2.5s
- Wet/Dry: 40%
2. Delay
- Time: 1/8
- Feedback: 25%
- Wet/Dry: 15%
3. EQ Seven
- High Cut: 16kHz
- Cut 200Hz: -2dB
Automation:
- Volume: Fade in/out for natural feel
- Reverb: Increase during breakdown
============================================================
TRACK 5: PERCUSSION
------------------------------------------------------------
Sample: Samples/Percussions/04_Percussion_1.wav
Type: Audio Track
Color: #00FF00 (Green)
Volume: -6 dB
Pan: Center (0%)
Pattern: Syncopated groove
Effects Chain:
1. Compressor
- Ratio: 3:1
- Attack: 10ms
- Release: 100ms
- Threshold: -10dB
2. EQ Eight
- Low Cut: 80Hz
- Boost 5kHz: +2dB
3. PingPong Delay
- Time: 1/16
- Feedback: 20%
- Wet/Dry: 10%
Automation:
- Volume: Varies with groove
- Delay: Activate on fills
============================================================
TRACK 6: SHAKER
------------------------------------------------------------
Sample: Samples/Percussions/03_Shaker.wav
Type: Audio Track
Color: #00FF88 (Teal)
Volume: -12 dB
Pan: Right (15%)
Pattern: Off-beat emphasis
Effects Chain:
1. High-Pass Filter
- Cutoff: 400Hz
2. EQ Seven
- Boost 10kHz: +2.5dB
- Cut 2kHz: -1dB
3. Compressor
- Ratio: 2:1
- Attack: 1ms
- Release: 30ms
Automation:
- Volume: Subtle swells
- Pan: Slight movement L-R
============================================================
TRACK 7: CLAP
------------------------------------------------------------
Sample: Samples/Claps/04_Clap.wav
Type: Audio Track
Color: #0088FF (Blue)
Volume: -6 dB
Pan: Center (0%)
Pattern: Fills and transitions
Effects Chain:
1. Compressor
- Ratio: 4:1
- Attack: 3ms
- Release: 120ms
- Threshold: -9dB
2. Reverb
- Room Size: 55%
- Decay Time: 1.8s
- Wet/Dry: 35%
3. EQ Eight
- High Cut: 14kHz
- Boost 3kHz: +2dB
Automation:
- Volume: Accent on fills
- Reverb: Increase for space
============================================================
TRACK 8: FX ROLLS
------------------------------------------------------------
Sample: Samples/FX & Rolls/66_Roll_2.wav
Type: Audio Track
Color: #8800FF (Purple)
Volume: -9 dB
Pan: Center (0%)
Pattern: Builds and drops
Effects Chain:
1. Reverb
- Room Size: 75%
- Decay Time: 3.5s
- Wet/Dry: 60%
2. Saturator
- Drive: 25%
3. EQ Seven
- High Cut: 18kHz
- Low Cut: 100Hz
Automation:
- Volume: Crescendo to drop
- Filter: Sweep during builds
============================================================
TRACK 9: REVERSE SNARE
------------------------------------------------------------
Sample: Samples/FX & Rolls/38_Reverse_Snare.wav
Type: Audio Track
Color: #FF00FF (Magenta)
Volume: -12 dB
Pan: Center (0%)
Pattern: Transitions
Effects Chain:
1. Reverb
- Room Size: 65%
- Decay Time: 2.8s
- Wet/Dry: 70%
2. Reverse
- Reverse Mode: On
3. EQ Seven
- High Cut: 12kHz
- Boost 5kHz: +1dB
Automation:
- Volume: Fade in for reverse effect
- Reverb: Max on transitions
============================================================
MASTER CHAIN
------------------------------------------------------------
1. Glue Compressor
- Ratio: 3:1
- Attack: 10ms
- Release: 100ms
- Threshold: -8dB
- Makeup: Auto
2. EQ Eight
- High Pass: 30Hz
- Low Pass: 20kHz
- Boost 40Hz: +1dB
- Boost 8kHz: +0.5dB
3. Multiband Dynamics
- Low Band (30-250Hz): -1dB
- Mid Band (250Hz-2.5kHz): +0.5dB
- High Band (2.5-20kHz): +0.5dB
4. Limiter
- Threshold: -0.1dB
- Release: Auto
- Ceiling: -0.3dB
5. Stereo Enhancer
- Width: 120%
- High Freq: 10kHz+
- Low Freq: <200Hz (Mono)
============================================================
SONG STRUCTURE
------------------------------------------------------------
Intro (0:00 - 0:15) [4 bars]
- Kick + Closed Hat only
- Gradual build
Build-up (0:15 - 0:30) [4 bars]
- Add Percussion + Shaker
- Add Reverse FX
- Increase reverb
Drop (0:30 - 0:45) [4 bars]
- Full arrangement
- All elements playing
- Maximum energy
Breakdown (0:45 - 1:02) [4 bars]
- Remove some elements
- Focus on atmosphere
- Reverse elements
============================================================
MIDI CLIPS / AUTOMATION
------------------------------------------------------------
- Track 1 (Kick): Velocity +0.05 for accent
- Track 2 (Snare): Filter automation on fills
- Track 3 (Hat): Step sequencing
- Track 4 (Open Hat): Gate for stutters
- Track 5 (Perc): Groove template applied
- Track 6 (Shaker): Subtle pitch bend
- Track 7 (Clap): Multi-layer for thickness
- Track 8 (FX): Crescendo automation
- Track 9 (Rev Snare): Transition timing
============================================================
IMPORT INSTRUCTIONS
------------------------------------------------------------
1. Open Ableton Live
2. Load "House_Underground_Project.als"
3. In Places panel, add folder: Samples/
4. Drag samples from Samples/ to corresponding tracks
5. Check all samples are loaded (no red waveforms)
6. Press PLAY and enjoy!
============================================================
CUSTOMIZATION TIPS
------------------------------------------------------------
- Swap samples: Replace any .wav in Samples/ folder
- Adjust BPM: Project is at 124 BPM
- Change structure: Modify clip arrangement
- Add elements: New audio/MIDI tracks
- Change effects: Modify each track's device chain
- Export: File > Export Audio/Video
============================================================
GENERATED BY: MusiaIA (GLM via Claude Code)
DATE: 2025-12-02
VERSION: 1.0
============================================================