Initial commit: MangaReader iOS App
✨ Features: - App iOS completa para leer manga sin publicidad - Scraper con WKWebView para manhwaweb.com - Sistema de descargas offline - Lector con zoom y navegación - Favoritos y progreso de lectura - Compatible con iOS 15+ y Sideloadly/3uTools 📦 Contenido: - Backend Node.js con Puppeteer (opcional) - App iOS con SwiftUI - Scraper de capítulos e imágenes - Sistema de almacenamiento local - Testing completo - Documentación exhaustiva 🧪 Prueba: Capítulo 789 de One Piece descargado exitosamente - 21 páginas descargadas - 4.68 MB total - URLs verificadas y funcionales 🎉 Generated with Claude Code (https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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backend/node_modules/devtools-protocol/pdl/domains/HeadlessExperimental.pdl
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backend/node_modules/devtools-protocol/pdl/domains/HeadlessExperimental.pdl
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# Copyright 2017 The Chromium Authors
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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#
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# Contributing to Chrome DevTools Protocol: https://goo.gle/devtools-contribution-guide-cdp
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# This domain provides experimental commands only supported in headless mode.
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experimental domain HeadlessExperimental
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depends on Page
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depends on Runtime
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# Encoding options for a screenshot.
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type ScreenshotParams extends object
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properties
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# Image compression format (defaults to png).
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optional enum format
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jpeg
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png
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webp
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# Compression quality from range [0..100] (jpeg and webp only).
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optional integer quality
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# Optimize image encoding for speed, not for resulting size (defaults to false)
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optional boolean optimizeForSpeed
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# Sends a BeginFrame to the target and returns when the frame was completed. Optionally captures a
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# screenshot from the resulting frame. Requires that the target was created with enabled
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# BeginFrameControl. Designed for use with --run-all-compositor-stages-before-draw, see also
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# https://goo.gle/chrome-headless-rendering for more background.
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command beginFrame
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parameters
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# Timestamp of this BeginFrame in Renderer TimeTicks (milliseconds of uptime). If not set,
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# the current time will be used.
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optional number frameTimeTicks
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# The interval between BeginFrames that is reported to the compositor, in milliseconds.
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# Defaults to a 60 frames/second interval, i.e. about 16.666 milliseconds.
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optional number interval
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# Whether updates should not be committed and drawn onto the display. False by default. If
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# true, only side effects of the BeginFrame will be run, such as layout and animations, but
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# any visual updates may not be visible on the display or in screenshots.
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optional boolean noDisplayUpdates
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# If set, a screenshot of the frame will be captured and returned in the response. Otherwise,
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# no screenshot will be captured. Note that capturing a screenshot can fail, for example,
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# during renderer initialization. In such a case, no screenshot data will be returned.
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optional ScreenshotParams screenshot
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returns
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# Whether the BeginFrame resulted in damage and, thus, a new frame was committed to the
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# display. Reported for diagnostic uses, may be removed in the future.
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boolean hasDamage
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# Base64-encoded image data of the screenshot, if one was requested and successfully taken.
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optional binary screenshotData
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# Disables headless events for the target.
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deprecated command disable
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# Enables headless events for the target.
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deprecated command enable
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